After IVs are good enough, use breeding to carry IVs and passives to descendants.
IV tool
IV calculator
Enter level and observed HP / Attack / Defense to back-calculate three IV values from 0 to 100. Condensation, statue enhancement and numeric passives are removed before the calculation, and formulas are shown for manual verification.
Remove modifiers before back-calculation
IV can contribute up to 30%. Condensation adds 5% per star, statue enhancement adds 3% per step, and Attack / Defense passives modify by their percentages. Missing any modifier inflates the IV result.
After entering level and the three observed values, this area shows each IV, current-level max-IV comparison and level-65 max-IV cap.
Calculation formula (reproducible)
| Item | Formula | Note |
|---|---|---|
| HP IV% | 100 × ((HP ÷ (1+condensation) ÷ (1+statue HP) − 500 − 5×Lv) ÷ (0.5 × base HP × Lv) − 1) ÷ 0.3 | HP has no passive correction term; base value comes from the extraction layer. |
| Attack IV% | 100 × ((Attack ÷ (1+condensation) ÷ (1+statue attack) ÷ (1+passive attack%) − 100) ÷ (0.075 × base attack × Lv) − 1) ÷ 0.3 | passive attack% = total attack bonus from selected numeric passives. |
| Defense IV% | 100 × ((Defense ÷ (1+condensation) ÷ (1+statue defense) ÷ (1+passive defense%) − 50) ÷ (0.075 × base defense × Lv) − 1) ÷ 0.3 | passive defense% = total defense bonus from selected numeric passives. |
| Max-IV reference | HP: 500 + 5×Lv + base HP × Lv × 0.5 × 1.3; Attack: 100 + base attack × Lv × 0.075 × 1.3; Defense: 50 + base defense × Lv × 0.075 × 1.3 | IV cap contributes 30% (PotentialBonus 0.3); level cap is 65. |
Common error sources
| Case | Effect | What to do |
|---|---|---|
| Condensation / statue enhancement was not removed | IV is overestimated and may exceed 100. | Select the actual condensation stars and statue levels above. |
| Attack/defense numeric passive is equipped but not selected | Attack/defense IV becomes falsely high. | Select every numeric passive on the Pal, up to four slots. |
| Level just changed or the panel did not refresh | Back-calculation can show small decimal drift. | Reopen the Pal panel and read the latest values; IV output rounds to 0.1. |
| Result is negative or over 100 | The input combination is inconsistent. | Check level, observed values and modifiers; normal range is 0-100. |
Related entries
Estimate sphere cost before hunting high-IV targets.
Any single Pal page can deep-link into this calculator.
Applicable versionP1 route contract / P2 v2.0 content layer
Updated
SourcePalDB extraction layer (data/*.json) + site recalculation model
UpstreamConOps current focus: Palworld P2 content-layer rebuild