IV tool

IV calculator

Enter level and observed HP / Attack / Defense to back-calculate three IV values from 0 to 100. Condensation, statue enhancement and numeric passives are removed before the calculation, and formulas are shown for manual verification.

Remove modifiers before back-calculation

IV can contribute up to 30%. Condensation adds 5% per star, statue enhancement adds 3% per step, and Attack / Defense passives modify by their percentages. Missing any modifier inflates the IV result.

Input

After entering level and the three observed values, this area shows each IV, current-level max-IV comparison and level-65 max-IV cap.

Calculation formula (reproducible)

ItemFormulaNote
HP IV%100 × ((HP ÷ (1+condensation) ÷ (1+statue HP) − 500 − 5×Lv) ÷ (0.5 × base HP × Lv) − 1) ÷ 0.3HP has no passive correction term; base value comes from the extraction layer.
Attack IV%100 × ((Attack ÷ (1+condensation) ÷ (1+statue attack) ÷ (1+passive attack%) − 100) ÷ (0.075 × base attack × Lv) − 1) ÷ 0.3passive attack% = total attack bonus from selected numeric passives.
Defense IV%100 × ((Defense ÷ (1+condensation) ÷ (1+statue defense) ÷ (1+passive defense%) − 50) ÷ (0.075 × base defense × Lv) − 1) ÷ 0.3passive defense% = total defense bonus from selected numeric passives.
Max-IV referenceHP: 500 + 5×Lv + base HP × Lv × 0.5 × 1.3; Attack: 100 + base attack × Lv × 0.075 × 1.3; Defense: 50 + base defense × Lv × 0.075 × 1.3IV cap contributes 30% (PotentialBonus 0.3); level cap is 65.

This page is a guide inference layer: formulas follow the community-recalculated model matching paldb.cc Iv_Calc, checked on 2026-07-08; they are not an officially published formula. Base stats and numeric passives come from the extraction layer (paldb.cc). If a game patch changes growth formulas, T0 regression becomes the source of truth.

Common error sources

CaseEffectWhat to do
Condensation / statue enhancement was not removedIV is overestimated and may exceed 100.Select the actual condensation stars and statue levels above.
Attack/defense numeric passive is equipped but not selectedAttack/defense IV becomes falsely high.Select every numeric passive on the Pal, up to four slots.
Level just changed or the panel did not refreshBack-calculation can show small decimal drift.Reopen the Pal panel and read the latest values; IV output rounds to 0.1.
Result is negative or over 100The input combination is inconsistent.Check level, observed values and modifiers; normal range is 0-100.

Related entries

Breeding calculator

After IVs are good enough, use breeding to carry IVs and passives to descendants.

Paldeck

Any single Pal page can deep-link into this calculator.

Applicable versionP1 route contract / P2 v2.0 content layer
Updated
SourcePalDB extraction layer (data/*.json) + site recalculation model
UpstreamConOps current focus: Palworld P2 content-layer rebuild