Zoning Exploration Guide · EA 0.6.x (Feybreak / Tides of Terraria) field walkthrough
Sunset Sands
The first sandy area. Before setting off, make heat-resistant metal armor at level 25 (the defense is higher than ordinary metal armor; when you don’t have underwear, you can only make the heat-resistant version, which is red; the cold-resistant version is white). This area is densely populated with monsters and poaching groups, and they often attract a large number of them in the middle of a fight. Survival is the priority. Explore along the edges, don't go in the middle. You must bring a fire-attributed paru (Yama Sheep/Wind Cut Dragon) on the field at night, otherwise the low temperature will continue to cause blood loss until death (the same applies to high temperature).
Guide experience layer, distilled from EA 0.6.x (Feybreak / Tides of Terraria) field walkthroughs; for 1.0 wild levels and spawn points, trust each Pal page's wild capture points, and see the area navigation atWorld map。
Higurashi Sandy Land; must-dos in this area: grazing to produce high-quality Pal oil (large demand for planting in the early, middle and late stages), returning to the terminal to replace the Zixia deer that repeatedly cut down trees.
Rock Breaker Turtle (Rock Turtle)
Level 3 Mining
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Sunset Sand; the strongest mining Pal at this stage, catch a few more; its ferocious character is more suitable for wearing.
Sunset Sand (the only night-specific spawn monster); return to the terminal to replace the Green Leaf Rat (with medicine).
black pressure hint
Level 1 logging
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Higurashi Sand Land at night (visible on Sakura Island during the day);—
Moon Demon (Night Lotus Demon)
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Bamboo/bamboo forest/sand at night, large range; will disappear and teleport to the side to attack; level 19 rebellious and difficult to catch.
Teleport point
Teleport point
Main points
Higurashi Sand Teleport Point
Enter from the existing teleport point by riding a wolf hunting wolf and jumping from the mountain (no fall damage).
Explore routes
Before setting off, go back to the depths of the bamboo forest/Cui Bamboo Valley to make leather, and pick up some night-specific monsters (Moon Demon) along the way; make heat-resistant metal armor.
Jump from the teleport point into the Sunset Sands and catch new monsters along the edge: Bomb Bird, Escape Rat, Volt Mew, Papanian, Rock Breaker Turtle, and AM Zero.
Bring the fire-based Pal at night, and catch Buaixi, the only one who brushes at night.
Go back to the terminal and rearrange the work Pal: Rock Breaker Turtle → Mining, Papa Year → Herding, Thunder Wildebeest → Power Generation, Not Aishi → Pharmaceutical.
Resources and treasure chests
Resources
location
Purpose
Carboniferous ore
There are several blocks in the area
It will be used later.
leather
Thunder Wildebeest/Celestial Bird, Ground Refresh
Make heat-resistant armor and a large feed bag to collect enough before setting off.
Unlock nodes in this area
Level 25: Heat-resistant metal armor.
Level 27: Assembly line factory, special paru ball, generator (terminal mission, requires a lot of metal nails).
Key points and pitfalls
There are two advantages to exploring at night: you can see the green leaf rat statue clearly, and it does high damage to sleeping monsters.
Monsters are densely packed and there are many poaching groups. If you kill them in half, they will easily lead to a bunch of monsters. Survival is the priority. Poaching groups also often fight with wild monsters and let them pick up things after killing them.
Thunderboys can be found in desert areas.
Upstream verbatim draft:ep010-twilight-dunes-new-area-pals(docs/research/palworld/video-walkthrough-20260706/transcripts/). This page is a guide to the experience level. The specific values/drops are subject to the information page and tools on the site.
Applicable versionEA 0.6.x (Feybreak / Tides of Terraria)
Updated
Source67 sets of local walkthrough guides with high fidelity and deep distillation (district exploration: Pal, routes, teleportation points, resources, unlocking, playing methods)