Before Mod compatibility, first confirm that the server-side naked server can be started, logged in, and archived.
Mod Directory
Only objective fields are listed, no subjective ratings are made.
The catalog is maintained by name, function, source, last updated date and applicable version. 1.0 Compatibility only depends on author updates or verifiable facts.
1.0 Status
updated / not-yet-updated can only be written back by author page or release note after T0.
1.0 Compatibility Risk Box: People who have installed the Mod should read this first
| risk | why | what can be done now |
|---|---|---|
| Major version of Mod is completely invalid | 1.0 is a large-scale version update. Changes in the structure of the game body will cause widespread failure of dependency injection and asset modification Mods. This is a structural risk, not a quality issue with individual Mods. | Record the Mods, versions and sources you are using before T0; always upgrade naked first. |
| There is no shortcut to compatibility determination | There are only two valid credentials: the author's update notes for 1.0, or your own verifiable verification on a backup copy. | Don't believe any "1.0 compatibility package" integration posts; check the author page for each item. |
| Uninstalling the mod will also cause file corruption | Mods that change the archive structure, generate entities, or relax building rules may leave damaged entities and missing references after uninstallation, directly damaging the base or archive. | Uninstallation and installation must be backed up and verified on the copy first; do not directly remove the Mod on the only archive. |
| Name | Type | Source / Last updated | Purpose / 1.0 Processing |
|---|---|---|---|
| MapUnlocker | Explore/Map | Nexus Top 30 / 2024-02-06 | Unlock the map; disable it after updating, confirm the map data and multiplayer behavior, and then restore it. |
| Mod Config Menu (UI) | UI / setting framework | Nexus Top 30 / 2025-01-10 | For other Mod display settings; first confirm the dependent UE4SS and directory structure. |
| Pal Analyzer | Information display | Nexus Top 30 / 2026-03-03 | Mouse pointing displays wild Pal information; need to confirm the dependency on UE4SS and game version. |
| Better Night Light V2.5 | Vision | Nexus Top 30 / 2025-12-20 | Nighttime lighting adjustment; confirm picture and performance before restoring. |
| Creative Menu | cheat/generate | Nexus Top 30 / 2026-01-07 | Generate Pals, NPCs and items; only suitable for testing or offline copies, not included in the official server baseline. |
| PalEdit | Archive/Pal Edit | Nexus Top 30 / 2026-04-03 | Edit and generate Pal archive data; must be tested on a backup copy. |
| Carry weight increase | Gameplay adjustments | Nexus Top 30 / 2024-02-08 | Adjust the weight; you need to confirm the player information and balance settings after updating. |
| AlwaysFastTravel | Mobile/QoL | Nexus Top 30 / 2024-01-29 | Allows freer fast travel; confirm map and teleporter behavior first. |
| Basic MiniMap | QoL / UI | Nexus Top 30 / 2024-12-04 | Minimap; deactivate it before upgrading, and then restore it after the author updates it or the player tests it. |
| Less Restrictive Building | building rules | Nexus Top 30 / 2024-12-23 | Relax building restrictions; 1.0 When changing terrain and base rules, first verify on the naked server. |
| Palworld Pal Editor - Yet Another Save Editor | Archive/Pal Edit | Nexus Top 30 / 2025-12-23 | Supports GUI, WebUI, CLI and Docker; isolated testing before use on private server. |
| New Sale Items in All Merchants | Shop / Drop | Nexus Top 30 / 2026-04-01 | Change the store to sell; first confirm the merchant information and economic balance after updating. |
| Instant Breed Farm with Berries | breeding/production | Nexus Top 30 / 2025-12-19 | Changing the breeding time and materials will affect the A3 breeding process and cannot be used as a data benchmark. |
| Remove flying stamina cost | moving/flying | Nexus Top 30 / 2024-02-15 | The consumption of flying stamina has been removed; in multiplayer servers, anti-cheating and player rules must be confirmed first. |
| All Storage Slots x10 | Base / Warehousing | Nexus Top 30 / 2026-05-07 | Enlarge the storage capacity; test the archive reading and writing and warehouse UI first after updating. |
| Low Cost Pals Condensation | Pal strengthening | Nexus Top 30 / 2025-12-19 | Reduce the cost of concentration; it will change the cost of cultivation and will not be included in the official data. |
| Visible Pal Capture Counter | Information display | Nexus Top 30 / 2024-06-28 | Displays the number of captures; it is necessary to confirm whether the UI and capture data still correspond. |
| Enhanced Palworld Visuals | Vision | Nexus Top 30 / 2025-12-19 | Adjust post-processing and resolution; only affects local experience, test performance first. |
| Ultra Fast Materials Production | Production/Resources | Nexus Top 30 / 2026-02-04 | Accelerates the output of wood, stone, copper, oil, etc.; will change the A1/A3 production chain reference. |
| Pal Schema | Tools/Frameworks | Nexus Top 30 / 2026-01-17 | JSON asset modification framework; suitable for inclusion in dependency review, not directly recommended to ordinary players. |
| UniPalUI | UI/Tool Framework | Nexus Top 30 / 2026-06-28 | Configuration menu and input processing framework; after 1.0, look at the author page and dependency chain first. |
| Palworld Save Pal | Archive editor | GitHub / source checked 2026-07-02 | Quickly filter and edit Pals, players and items; candidates for offline maintenance only. |
| palworld-save-tools | Archive conversion | GitHub / source checked 2026-07-02 | Level.sav converts to JSON and writes back; suitable for data troubleshooting, but cannot directly replace backup. |
| palworld-server-toolkit | Server Archiving Tool | GitHub / source checked 2026-07-02 | Character transfer, save parsing and server maintenance; only tested after backup. |
Player demand pool (current version has no official function)
| demand | Current version status | Processing method |
|---|---|---|
| Overall base relocation/architectural blueprint template | The official does not have this function; moving is equivalent to removing the heavy cover. | The demand signal is kept here, waiting for official features or reviewable mods to appear; do not write the wish as a new 1.0 feature. |
Compatibility review queue
| Queue | player issues | What can I write before going online? | Not claimed in advance |
|---|---|---|---|
| Manager/Installer | What do I use to manage mods, and do I need to turn them off first after upgrading? | List the installation method, source, last update date, and whether there is a 1.0 description field. | A manager must not be said to be 1.0 compliant. |
| Backup/Server Tools | How to retain a rollback baseline before upgrading? | List tool types and backup disciplines; guide upgrade list. | Do not treat third-party tools as official safe paths. |
| QoL/Automation | Is there a stable solution for automatic egg moving, automatic hatching, and automatic processing? | Keep the requirements list and risk fields; do not list recommendations when there are insufficient sources, and only keep the review conditions. | Do not list unverified Mods to pretend to be recommendations. |
| Data extraction/management tools | Can you help update the data layer in the site? | Only internal spike candidates, look at license and maintainability first. | Do not connect unaudited tools into the official data pipeline. |
current source status
This page only lists tool/mod candidates that can describe their source and purpose; 1.0 compatibility requires author page, release note, or server owner naked server verification support, and does not require ranking packaging and unverified security.
Related entrances
Global Palbox, cross-platform, and player count affect mod recovery order.
See why 1.0 compatibility cannot be marked as safe in advance.
Go back to the main entrance of A5 and look at the Mod, settings and upgrade process together.
Confirm what content is waiting for official patch notes or post-T0 verification.