Before the Tower · Chapter 5

Tower 5: Victor & Shadowbeak

From this fight on, Dragon is a required role rather than an option.

Recommended levelHPElementCounter directionRegion
Lv50105,000DarkWeak to DragonAround the Astral Mountains

Shadowbeak used to be the hardest tower boss in the game. In 1.0 it has slipped to fifth, and 105,000 HP barely registers next to the towers that follow — yet it is still where most people first feel, seriously, that they need to raise a Pal on purpose. Dark fears Dragon, and Dragon Pals are not lying around the way Fire and Water ones are.

Pre-fight checklist

ItemDetail
Recommended entry levelThe site data anchor is Lv50.
Element to bringDragon. There is no second counter face to fall back on here — Dragon damage is a hard requirement.
Your own kitHigh-explosive weapons like the rocket launcher make a reliable supplement from your side. When it streaks across the arena your Pal often can't keep up, and your own damage is what covers the shortfall.
SuppliesThe site's recomputation shows most 600-power Dragon moves are only learned at Lv50. Which means your Dragon Pal has to be levelled to 50 alongside you — catching one at the door is too late.

Counter picks you can actually catch before this tower

Computed from this site's 1.0 data: wild, dungeon and alpha catches only, with skill-learning level at or below this tower's recommended level. High power does not guarantee a win — cooldowns, durability and your own weapon tier all count.

Dragon coverage

PalCounter skillPowerLearned atEarliest catch
RelaxaurusDragon Meteor600Lv50Lv10–10dungeon
AzurobeDragon Meteor600Lv50Lv11–18dungeon
ChilletDragon Meteor600Lv50Lv11–11alpha
Jormuntide IgnisDragon Meteor600Lv50Lv13–13dungeon
ElphidranDragon Meteor600Lv50Lv20–23wild
WixenDragon Meteor600Lv50Lv23–27wild

Route and anchors Human guide experience (EA walkthrough layer; 1.0 pacing not yet re-verified)

The thing worth saying about this stretch isn't the route, it's the timing. The cheapest Dragon candidates show up in dungeons as early as Lv10–13, but they only come into their power at Lv50. That forty-level gap is what decides when you should start preparing for Tower 5 — and the answer is: right after you clear Tower 2.

Chillet deserves a line of its own here. It appears at Lv11 as a fixed alpha, at a location with player in-game witness, and it is Ice + Dragon — meaning it can serve the Ice face of Tower 3 and the Dragon face of Tower 5. One Pal spanning two towers is rare on this main line.

The cold around the Astral Mountains is a genuine threat. Bring cold-resistant gear or keep a Fire Pal on the field — at minimum, one of the two.

Read the full area guide

Inside the tower

Shadowbeak streaks across the arena, and losing sight of it behind a pillar is normal. The fix is to sidestep first and open the sightline back up, then resume sustained fire — not to stand still waiting for it to come back around.

The pace here is faster than the earlier towers, and you'll repeatedly choose between chasing it and hitting it. The right call is usually not to chase: let your Pal harry it while you wait at a spot it has to pass through.

105,000 HP across five minutes is 21,000 a minute. If your Dragon Pal hasn't reached Lv50 and hasn't learned that high-power Dragon move, you will not hit that number.

Failure diagnosis

What you're seeingFix this first
Your Pal can never catch itStop chasing. Camp the landing spot instead, and use high-explosive weapons of your own to cover the damage lost while it's moving.
Your Dragon Pal hits softer than expectedCheck the learning level. Most high-power Dragon moves gate at Lv50; below that, your Pal only has the weak ones available.
The whole team wipes midwayNot enough durability. From Tower 5 onward, Pal level and passives become the bottleneck before type advantage does.

After the fight

Tower 6 immediately asks for both Dragon and Dark, and the Dragon Pal you just raised carries straight over. That's a rare tailwind on this main line — don't waste it; fill in the Dark side now.

Applicable version1.0
Updated
SourceSite 1.0 data recomputation + editor witness + human guide experience