Version hub

Palworld 1.0 supplementary lesson page

This page only accepts two types of information: "Officially disclosed" and "Waiting for official patch notes (patch notes) or actual testing before filling in". Unknown content is not written as a guide.

Player next step

  • Old files/reopened: Let’s look at Global Palbox and conditional enumeration first.
  • World Tree: Only the public range is listed, entrance and rewards are waiting for T0.
  • New Palu: Advanced Palu data index, and a single page will be added after the data is stable.

Returned player 10 minute check

orderWhat to do firstStatus
1Full backup: This is an unconditional action, and the official statement that "unclear files" does not mean zero risk. Prepare save files for a single player; prepare world files, player files and settings for a private server; confirm the owner and version of a friend's room first.The current version is still valid
2List the Pals you want to keep, mark ordinary individuals, highly cultivated individuals and special sources.The current version is still valid
3Confirm whether you want to experience the 1.0 process with a new file, or use the old file and other patch instructions first.Condition enumeration, no decision-making for the player
4Put the World Tree, New Pal, Breeding Formula, and Best Base into the waiting slot.Waiting for verification after 1.0 goes online
5The server owner should run the upgrade list first; if there is a Mod, verify it on the naked server first.The current version is still valid

1.0 Change Forecast: What to learn now and what not to invest in

We're only days away from 1.0 (2026-07-10), but a lot of it can be determined now whether it's worth the investment. Next, the content is divided into three buckets according to "Will it be changed in 1.0":A Feel free to study nowB. Look at the framework first and don’t invest deeply.C Be prepared. This is the siteStrategy inference(Based on the official 1.0 public features and EA’s previous change modes), it is not an official confirmation; the confidence, basis and barrel exchange conditions of each label will be written back after 1.0 goes online.

A · Most likely not to change Learn/practice/collect now and it won’t be in vain

Topicwhat should you do nowInterpretation basis and barrel changing conditions
Attribute conflicting framework
Confidence: High (about 90%)
Now you can rest assured to control each other and practice team attribute matching; this set of knowledge will not be invalidated in version 1.0.Basis: Cross-relationship is the underlying framework of combat; EA has not changed the cross-resistance structure in all previous major changes from Sakurajima to 0.7. The 1.0 public features and 27 pages focus on new content/values/endgame, and there is no mention of rework of the cross-resistance table.
Bucket change: element / type rework or new element entries appear in the official patch. → Related pages
work suitability system
Confidence: Moderate to high (about 85%)
Now it is safe to plan the base division of labor according to job suitability and select job Pals. You can just add entries after the new Pal is online.Basis: Job adaptability is the underlying framework for base production and is stable across versions; 1.0 added offshore base construction but did not mention the adaptability system rework.
Barrel change: Official announcement of job suitability system rework or suitability level rule changes. → Related pages
Resource chain and production framework
Confidence: Moderate to high (approximately 80%)
The existing resource chain will be built as expected; new regional resources will be incrementally supplemented after they go online, without affecting the current foundation.Basis: The resource chain structure of collection → processing → output is stable across versions and is the bottom layer of the core survival cycle.
Barrel change: Resource/recipe framework level rework appears in the official patch. → Related pages
Capture cycle mechanism (health reduction / back attack / field control operation)
Confidence: Moderate to high (approximately 80%)
Now it is completely effective to practice the capture operation skills (blood line control, back attack, abnormal status control); but don't memorize the current capture rate number.Basis: The core gameplay of the official caliber is still familiar and the basic mechanism is retained; the capture operation logic of blood reduction, back attack, and field control belongs to the underlying cycle.
Changing barrels: The capture mechanism (non-numerical) appearing in the official patch has been redone. → Related pages
Serviceability of breeding systems and breeding calculators
Confidence: Moderate to high (approximately 80%)
Now that we understand how breeding works and use a calculator to check the combination, it will be effective; the specific optimal value will not be determined until the 1.0 formula is finalized.Basis: Breeding is retained as the core development system in 1.0 (Genetic Recombination is a new layer and does not replace the basis of stat-pass); the tool form of the breeding calculator is still applicable.
Changing barrels: Officials announced the abolition of the existing breeding system, leaving only genetic recombination. → Related pages
Technology tree unlocking logic and technology tracking
Confidence: Moderate to high (approximately 80%)
Now it is effective to click on technology and use technology to track and save progress; click on the nodes that will change the base operation and capture efficiency first.Basis: Unlocking of the technology tree → Construction/production capacity structure is stable across versions; 1.0 will add new nodes when increasing the level limit, but the existing unlocking logic will most likely be retained.
Changing barrels: Official announcement of technology tree reconstruction or unlocking rule changes. → Related pages
Material cost and production bottleneck calculation
Confidence: Moderate to high (approximately 80%)
Now it is effective to use the material cost tool to calculate stockpiles and boss consumption before the battle; stocking up on general base materials is the most stable.Basis: ball/ammunition/cake recipe → raw material total. This set of calculation logic is stable; even if individual recipes are fine-tuned to 1.0, the calculation method and bottleneck judgment remain unchanged.
Barrel change: Officially overhauled the core formula system. → Related pages
Abnormal status and medicine/recovery system
Confidence: Medium (about 75%)
Now it is effective to learn symptomatic medication, prepare medicine tables and restore facilities; the principle of food and rest to reduce the frequency of illness remains unchanged.Basis: Sickness (cold/fracture, etc.) → Symptomatic drugs, overwork and SAN management. This mechanism is stable across versions and is the bottom layer of base operation and maintenance.
Barrel Replacement: Official Announcement Status/Medical System Rework. → Related pages
Basic Survival/Construction/Tech Tree Getting Started Cycle
Confidence: Moderate to high (about 85%)
Newbies can now learn the basic loops and get started without any fuss; just don’t think of the “fastest brushing order” as the permanent best.Basis: The core gameplay of the official caliber is still familiar; novices’ collection/construction/technology unlocking/team circulation are the basic content.
Changing barrels: Official announcement of newbie/early progress system reconstruction. → Related pages

B · There is a high probability that it will be changed or added Understand the framework first, don’t invest deeply

Topicwhat should you do nowInterpretation basis and barrel changing conditions
World Tree Endgame and Sky Islands
Confidence: High (officially confirmed new addition)
Know that there is this piece of endgame content first and put it on the to-do list; don’t make a guide in advance or hoard the so-called best equipment to wait for it to be completed online.Basis: Officially confirmed that 1.0 adds the World Tree endgame area and Sky Islands, which are brand new endgame content.
Barrel change: 1.0 Entrance/structure/reward actual test after launch → Transfer to the official guide. → Related pages
New area and second main island (map doubled)
Confidence: High (officially confirmed new addition)
Exploration and resource gathering plans are left until launch; don't plan 1.0 exploration routes based on the old map now.Basis: Officially confirmed that the main island and World Tree area have been added, and the playable maps have approximately doubled compared to the 2024 launch.
Barrel change: Actual measurement of maps and resource points after 1.0 goes online. → Related pages
New Palu (largest number ever)
Confidence: High (officially confirmed new addition)
Know that the existing 226 are not all, and the difference will be added in the picture book tracking; don't think that it is finished now that the picture book is full.Basis: Officially stated that the number of new Palu in 1.0 exceeds any previous single update; the illustration book will be expanded.
Barrel change: 1.0 official pallu list announced/data extraction after launch. → Related pages
Genetic Recombination New layer of genetic recombination breeding
Confidence: High (officially confirmed new addition)
Don’t invest too much in EA breeding for “Perfect Gene” now; 1.0 will have a new legendary gene recombination layer that will rewrite the endgame breeding meta.Basis: Official confirmation of the addition of Genetic Recombination: the fusion of legendary Pal genes. The results change with server settings. It is a competitive breeding layer that EA does not have.
Changing buckets: Actual testing of genetic recombination after 1.0 went online. → Related pages
Wing Pack air movement, PvP and new weapons/armor
Confidence: High (officially confirmed new addition)
Just understand that there will be air movement and PvP; equipment builds and PvP strategies will be online.Basis: Officially confirmed the addition of Wing Pack aerial equipment, PvP mode, new cross-line weapons and armor, and Pal that can transform into weapons.
Barrel change: Actual measurement of equipment/PvP balance after 1.0 goes online. → Related pages
Tower Boss and Wildlife Sanctuary reworked, Raid mechanism adjusted
Confidence: High (officially confirmed to be reworked)
Don’t take the tower master order/Boss strategy before 1.0 as final; the Boss order cards will be rearranged after going online.Basis: Officially confirmed 1.0 reworked Tower Boss and Wildlife Sanctuary and adjusted the Raid mechanism.
Barrel change: Tower master sequence and Raid actual test after 1.0 goes online. → Related pages
Alpha Enhanced Pal and Level Cap Increase
Confidence: High (official trailer direction)
First push the character to the current upper limit as a foundation; don't train a single build for the current endgame, develop a universal strong passive team to resist changes.Basis: 1.0 is expected to increase the level cap and add Alpha (enhanced) Pals and a large number of new Pals, which are new end-game growth areas.
Barrel change: Actual measurement of the level cap and Alpha distribution after the launch of 1.0. → Related pages
Offshore base construction and new construction content
Confidence: High (officially confirmed new addition)
Just know that there will be a sea base; don't stock up on materials or change the land base plan for it now until it comes online.Basis: Official confirmation 1.0 adds offshore (sea) base construction and related construction content.
Barrel change: Actual testing of the offshore base mechanism after 1.0 went online. → Related pages
Story Quests and Palpagos Puzzles
Confidence: High (officially confirmed new addition)
As a new experience after launch, do not prepare a guide in advance; those who want a complete story experience can consider opening a new file.Basis: Official confirmation 1.0 adds a new story-driven mission to uncover the mystery of the Palpagos Islands, which is a new narrative content.
Changing barrels: Actual testing of the story line after 1.0 went online. → Related pages
Experience is no longer shared between bases (minor change confirmed)
Confidence: High (officially confirmed)
The breeding layout can be expected: After 1.0, the breeding Pal will not be accidentally upgraded due to the experience of the base next door; there is no need to change the method for this now.Basis: Officially confirmed that starting from version 1.0, experience will no longer be shared between bases to prevent breeding Pals from accidentally upgrading and blocking skill inheritance.
Changing buckets: Confirm actual behavior after going online. → Related pages

C · Unsure (50-50) Be prepared with both hands and watch for the signal to change the barrel.

Topicwhat should you do nowConservative/Radical Lines
The value of the breeding formula and the value preservation of the old high-input breeding schools
Confidence: 50-50
Be prepared with both hands: if you want to be stable, stop investing heavily and wait for the final version; if you want to play, play, don't regard EA's perfect value as a 1.0 asset.Stable: There are only a few days left until the launch. Large-scale brushing of Perfect IV/Perfect Bloodline is suspended; save the existing results first and wait for the 1.0 formula to be finalized before continuing.
Red: If breeding is only for current fun or personal use, you can continue; but don’t expect the current optimal value to be retained at 1.0.
Capture rate value
Confidence: 50-50
Stock up and take the general route; don’t treat the current capture rate number as 1.0 based on Shenzhen Investment.Stable: Don’t stock up on specific high-level balls or targeted materials based on the current capture rate.
Chong: General low-level ball materials are widely used, so you can prepare some in advance; high-level targeted investment and other numerical values are finalized.
Final Pal Value and Build Value Preservation
Confidence: 50-50
In the end, develop a dispersed, all-in, current value that is optimal.Stable: Don't practice a single Pal/single build for the current endgame tier.
Chong: The Pal you like can be raised, but there is room for adjustment.
Archive migration (EA → 1.0)
Confidence: Optimistic but needs to be tested (about 60% can be played directly)
No matter which one, back up the archive first - this is a zero-risk preliminary action.Stable: Completely back up the entire SaveGames directory before going online, and then upgrade and load it.
Chong: Directly upgrade and load the old file, and then roll back the backup if an exception occurs.
Mod Compatibility in 1.0
Confidence: 50-50
Heavy mod players: Back up first, don’t let 1.0 directly impact the main base that relies on mods.Stable: Back up before going online, postpone the update of the main archive that depends on the Mod, and wait for the Mod author to confirm 1.0 compatibility.
Rush: Open a new test file to verify the Mod, and then decide on the main file.
Old weapons/equipment build value preservation
Confidence: 50-50
As long as the equipment is sufficient, don't bet on rare materials for the extreme build of the current tier.Stable: Don’t invest heavily in rare materials for your current endgame equipment build.
Chong: Use the equipment that is sufficient as usual, and adjust it according to the new options after going online.
Old technology point method efficiency
Confidence: Will change (level limit increased)
Prioritize general utility nodes; use technology tracking to save, and adjust according to the new upper limit after 1.0.Stability: First click on the general nodes that will change the base operation and capture efficiency. Don’t put all your points in the current ending direction.
Chong: Follow the current demand point for technology, and make up for it according to the new node after going online.
The old optimal progress route is invalid
Confidence: The bias will change (official reminder that the route becomes inefficient)
Learn the framework and principles, and don’t memorize the optimal route; the route will be rearranged after 1.0.Stability: Focus on understanding the system framework, don’t memorize the fastest brushing sequence before 1.0.
Rush: Start along the old route and adjust according to new content after going online.

Prediction date: 2026-07-06; Method: Based on the change model of official 1.0 public features + EA’s previous major changes (Sakurajima 0.3 / Feybreak 0.4 / Crossplay 0.5 / Tides of Terraria 0.6 / Home Sweet Home 0.7), judge whether each piece of content will change in 1.0. All interpretations are site inferences (content_layer=inference), not official confirmations; each entry is marked with confidence, basis, counterexamples, barrel changing conditions and the player's current actions.

1.0 Preparation Checklist before Going Online (2026-07-10)

1.0 is only a few days away, and the focus of preparations is to prepare for "no matter how the patch is implemented, there will be no loss." Officials also recommend that flexible preparation is better than sticking to a single optimal plan. Where relying on deep investment in 1.0's new values ​​(perfect IV health, stocking specific orbs at current capture rate) is risky, see the change-forecast C bucket.

P0 Archive backup (zero risk front-end, highest priority)

It is officially confirmed that if the 1.0 files are not updated, you can continue to play the old files; however, a complete backup before upgrading to a major version is a zero-risk action, and you can roll back if there is a problem. (Corresponding to prediction FC-04)

what to do nowhow to doWhy (reason for not losing money)Hierarchy
Manually back up the stand-alone archive directoryCopy the entire %USERPROFILE%\AppData\Local\Pal\Saved\SaveGames folder to a safe location (external drive/cloud). Do this before upgrading. After upgrading, make sure the new files are normal before considering cleaning.If character/base/map abnormalities occur on the old file during the upgrade, you can use the backup to roll back without loss.Confirm information
Private server/dedicated server with additional backupPrivate servers need to back up world files, player files and server settings; stop the server before upgrading and back up again to avoid copying to damaged files during writing.The upgrade area of private servers is larger than that of stand-alone servers: setting diff, Mod compatibility, and player data may all be affected (see T0-05).Confirm information
Don’t delete old files just because you want to open a new oneThe official report recommends opening a new file to experience the full 1.0 experience, but the old files still have value: as a backup, as a testing ground, and as a return visit point. Opening new files and keeping old files can coexist.Deleting files is irreversible; keeping old files costs almost nothing.official report

P1 Stock up (take the general route, don’t bet on a single value)

After the major update, general resources will always be useful; however, the capture rate and breeding formula have been significantly adjusted by the official (Bucket C). Do not stock up on targeted materials based on the current values. (Corresponding to prediction FC-02)

what to do nowhow to doWhy (reason for not losing money)Hierarchy
Stock up on general base ingredientsAmmunition raw materials (gunpowder), food, medicine, metal ingots, stones, and cakes (for breeding) are all commonly consumed across versions, so prepare a batch first.No matter how 1.0 is changed, these underlying resources will continue to be consumed; they belong to Bucket A for stable investment.Strategy inference
Ball storage is universal, buffer storage is high-level targetedLow-level universal ball materials can be prepared in advance; but do not make a large number of high-level targeted balls based on the current capture rate - the capture rate of 1.0 will change, and the stocking may be in vain or not enough.The capture rate has been significantly adjusted by the official (C barrel FC-02); the general stocking resistance and targeted stocking gambling values.Strategy inference
Only stock up on cakes for breeding, don’t stock up on perfect blood linesCake is a general consumption for breeding and can be stocked; but don’t buy Perfect IV/Perfect Passive Bloodline for the current formula - the 1.0 breeding formula has been significantly adjusted and a new genetic recombination layer (C Barrel FC-01) has been added.Cake is resistant to change; the optimal value of the perfect blood line is 1.0 and may fail.Strategy inference

P1 Characters and Teams (Practice to guarantee the bottom, don’t bet on the final value)

It is safe to push characters and teams to the current minimum strength; however, the endgame Pal value is significantly adjusted, and it is not possible to all-in the current endgame optimal. (Corresponding to prediction FC-03)

what to do nowhow to doWhy (reason for not losing money)Hierarchy
Level up and skill treesTrain the character to the current upper limit (approximately Lv65 according to the community), and fill up the skill tree and ancient skill tree as the basis for entering the new 1.0 content.Levels and unlocked skills are guaranteed assets; 1.0 is expected to increase the level cap, reaching the current top first and then going up.community experience
Raise a team that is resistant to change and passivePrioritize developing team members with universally powerful passives (such as attack/defense/damage enhancement) rather than training a single Pal for a current endgame build.Endgame Pal values significantly adjusted (C barrel FC-03); universal strong passive is more resistant to change than extreme builds for the current tier.Strategy inference

P2 Base (organize and clean, don’t over-pre-build)

Just organize the base so that the production line can run smoothly; don’t over-pre-build according to the old map/old route before going online. (Corresponding to prediction FC-06)

what to do nowhow to doWhy (reason for not losing money)Hierarchy
Clean up and reorganize existing basesClear out redundant buildings, organize warehousing, and confirm that the production line of collection → processing → output is really running and not stuck in a certain link.A clean and operational base is a stable asset in bucket A and will still be used after 1.0.Strategy inference
Don’t over-prebuild for 1.0The map will be doubled, offshore base construction, and progress routes will all change (B/C bucket); the perfect base planning done before going online may have to be redone.The official reminder is that the old optimal route will become inefficient in 1.0; excessive pre-construction is a bet that it will not change.Strategy inference

P1 Private server/dedicated server owner’s preparation

The main server interface is larger than that of a single player: settings, mods, and player data may all be affected by 1.0. Fix the controllable items before going online. Don’t put out fires while launching the server on the first day. (Corresponding to prediction FC-05)

what to do nowhow to doWhy (reason for not losing money)Hierarchy
Complete three-piece backup after stopping the serviceBack up world files, player files and PalWorldSettings.ini (server settings); stop the server and back up again to avoid copying to damaged files during writing. Keep at least one pre-upgrade snapshot.1.0 If you change the setting fields or archive structure, you can use snapshots to roll back losslessly without rebuilding the entire server.Confirm information
Record current settings and Crossplay platform switchesSave a copy of the key fields of PalWorldSettings.ini (difficulty, drops, number of bases, Global Palbox / import-export switch, CrossplayPlatforms) first; after upgrading, check whether 1.0 has added or renamed fields (set diff to wait for T0-05).New setting fields are often added in larger versions; having old settings for reference allows for quick alignment, and your rules will not be overwritten by default values.Strategy inference
Mod server first naked server verification1.0 High probability of breaking Mod compatibility (Patch 27). After upgrading, first confirm that the world can be loaded normally on a naked server without Mods, and then add back Mods one by one; do not let the main world that relies on Mods be updated directly on the first day.Naked server verification can separate "1.0 itself problems" and "Mod incompatibility problems" to avoid mixing them together and making it difficult to troubleshoot.Strategy inference
Reserved rollback path on the first dayBefore upgrading, make sure you can go back to the pre-upgrade version and backup with one click; official hot fixes may be continuous on the first day, and setting a rollback is more stable than chasing each hotfix.Server congestion and patch fluctuations are common in first releases; the rollback path is the server owner's insurance.Strategy inference

P2 Action sequence on the first day of launch (7/10)

The focus on the first day is not to rush into progress, but to first confirm that the environment is stable, understand what has been changed, and then decide whether to use the new file or the old file. (Corresponding to forecast FB-01)

what to do nowhow to doWhy (reason for not losing money)Hierarchy
Confirm backup first, then updateBefore updating the client, make sure the archive backup is completed (single-player SaveGames/private server three-piece set). This is the first step on the first day and is not something to be skipped.Once the new version is loaded and covered on the first day, you cannot go back without a backup.Confirm information
In order to read the official patch notesThe official patch is 27 pages long; read the sections that are directly relevant to you first: save migration terms, breeding/capture value adjustments, server configuration changes, and then look at the new content. The 1.0 supplementary lesson page on the site will organize the queryable parts according to player tasks.Read the parts that affect existing assets (archiving, breeding, capturing) first to know whether what you hoard and practice still counts.Strategy inference
Expected crowds and hot repairs on the first dayCommon server queues, match congestion and continuous small patches are common in the first release. Don’t rush to push the endgame on the same day; first confirm that the character, base, and Pal are normal, and go through a process to confirm that there are no obstructions.The stability of the game on the first day is uncertain, and rushing to push the final game can easily lead to content that was hot-fixed on the same day.Strategy inference

P1 Open a new file or renew the old file (conditions are enumerated, I will not decide for you)

The official confirmed that the old file can be replayed, and it is recommended to open a new file to experience the complete 1.0. This is a choice, not right or wrong; choose according to your needs. (Corresponding to prediction FC-04)

what to do nowhow to doWhy (reason for not losing money)Hierarchy
Want the full 1.0 experience → tend to open a new fileWorld Tree, new areas, new stories, reworked tower owners and Wildlife Sanctuary have the most complete experience in the new process; back up the old file first and then open the new one.The official report suggested that the new file experience is complete; the new content will have a more correct rhythm in the new process.official report
Reluctant to invest again → Renew old file + Global PalboxIf there are a large number of high-investment Pals/bases in the old file, you can renew the old file; if you want to keep some of them but also want to open a new one, use Global Palbox to bring key Pals into the new world (transfer details will be awaited in T0-02).The playability of old files is officially confirmed; Global Palbox is a bridge that has been reopened but retained.Confirm information

Last check: 2026-07-06; the specific values involving 1.0 will be written back after going online. Here are only the preparations for "no loss no matter how you change it".

1.0 New Pal Watchlist B·Write back after going online

Here are the new Pals featured in the pre-1.0 official trailer (Trailers / Official X / Comics / Anniversary Content). Some have official names, while others are still placeholder names or only appear briefly; the attributes are inferred by the site based on appearance/settings and are not officially confirmed. Quantity, illustration number, attributes, work suitability, and drops are all subject to the 1.0 online data extraction (T0-06). This is a watch list, not an information page.

Pal (mostly trailer/placeholder name)Set cluesinferred propertiesstrength of evidence
Sword EelSwordfish shape, the spine can be pulled out and used as a macheteWater / WeaponizedAppearance confirmed, mechanism officially mentioned
DupinBlack and white cat-shaped clown with red pompoms on the earsDark / Neutral (to be verified)Name + design confirmation
SnockElectric snail shapeelectricityNamed + Appearance Inferred Properties
Fire DragonPlaceholder name, fire dragon typefire / dragonPlaceholder name, to be officially named
Sky DragonPlaceholder name, sky dragon typeDragon / flight relatedPlaceholder name, to be officially named
LeafanMartial Arts Panda TypeGrass (to be nucleated)Named + Appearance Inference
Giant WhalePlaceholder name, giant whale type (may be associated with maritime/offshore content)waterPlaceholder name
Tropiclawtropical clawTo be verifiedSigned
VenusaFloral styleGrass (to be nucleated)Named + Appearance Inference
OphydiaSnake typeTo be verifiedSigned
SolenneSettings to be approvedTo be verifiedSigned
SolmoraSettings to be approvedTo be verifiedSigned
SekhmetEgyptian mythology styleTo be verifiedSigned
DualithSettings to be approvedTo be verifiedSigned
PuffoltSettings to be approvedTo be verifiedSigned
SnowballPlaceholder name, snow/ice type speculationIce (to be nucleated)Placeholder name
HoodiePlaceholder nameTo be verifiedPlaceholder name
BakemiSettings to be approvedTo be verifiedSigned

A total of 18 of them have appeared on official channels; the complete list, attributes, work suitability and illustrated number will be extracted from the 1.0 online data (T0-06).→ Existing Palu information

Save/reopen condition enumeration

The official statement of the position tends to be "Uncleared files, old files can be played, but it is recommended to restart"; before the official patch notes are released, this is just a reporting level, so the site does not say "must restart", and only enumerates according to your situation.

situationSuggestionswhat not to do
Want to fully experience 1.0New files are given priority; for important Pals, please see the Global Palbox transfer rules first.Don't write old files as available. Old files must be able to fully experience all new processes.
I just want to keep the results of cultivationContinue to play old files + complete backup before going online; the official report tends to clear the files.Do not transfer large quantities of unchecked special individuals at once.
Want both (compromise)New file + Global Palbox selected Pal transfer; special individuals will be checked after T0.Do not make irreversible deletions before patch notes are released.
Play with friends or private serversFirst ask the server owner if import/export is allowed and look at the upgrade list.Don't assume that Global Palbox is enabled on all servers.
Still not sureFirst look at the 1.0 supplementary course page and FAQ, and separate the waiting field and the confirmed field.Don't replace version status with old videos or rumors.

See the complete explanation of reopening/saving files;T0-01 After verification, this form will be written back according to the official archiving terms.

Officially confirmed range (data layer)

Topicofficial factsSource dateunclaimable borders
1.0 Release DatePalworld will exit Early Access on 2026-07-10 and officially release 1.0.2026-06-05The official has not announced the specific launch time and time zone; it cannot be written as "the server will be launched at a certain time".
1.0 Official public scopeThe official announcement and cinematic trailer confirm that 1.0 includes: new paloo, new areas, a new threat, and the introduction of the World Tree.2026-06-05The list, number, location, new area ranges, threats, and any gameplay details of World Tree are not officially released; they may not be written as fact sheets.
Global Palbox Server SwitchThere are two switches, bAllowGlobalPalboxExport and bAllowGlobalPalboxImport, in the official server docs (currently 0.7.2) configuration table, which control the Global Palbox export/import of the dedicated server.2026-07-06It is unknown whether 1.0 will be renamed or the default value will be changed; 1.0 switching behavior may not be prewritten.
Server docs Current version and REST APIThe current version of the official server docs is 0.7.2; the configuration table includes RESTAPIEnabled and RESTAPIPort. REST API is the officially supported server management port.2026-07-06The docs will be upgraded after 1.0 goes online; 1.0 server fields cannot be claimed before the upgrade.
Current game patchesThe latest current patch is v0.7.3 (balance adjustment and bug fixes), released on 2026-04-06; v0.7 Home Sweet Home (2025-12-17) is the last large-scale content version.2026-04-06None.

Source: Steam News API official announcement, Pocketpair official website news, Pocketpair official server docs (server/API/Mod/Technology IDs fields only); last checked on 2026-07-06.

The current version is valid / ready for preparation

Global Palbox current version capabilities

The current version of Global Palbox supports cross-world access to pallu (introduced in Feybreak v0.4.11); the dedicated server is controlled by bAllowGlobalPalboxExport / bAllowGlobalPalboxImport whether it is open.

The current version is still validDivertable
Current version of breeding baseline

The breeding data layer on the site was extracted by PalDB on 2026-07-02, including formula pool, special coverage, gender lock, autologous reproduction and 27 regression samples; the calculation results of the current version are available.

Not confirmed for 1.0 yetDivertable
Server docs baseline

The official server docs 0.7.2 is the current only true value of the server settings / backup / REST API / Mod fields; the private server upgrade list should be based on its fields.

The current version is still validDivertable

Pre-version strategy inference (data layer)

TopicinferenceApplicable conditions and counterexamplesPlayers can prepare
Continuity of old saves in 1.0
official report
1.0 will most likely not be forced to clear files, and you can continue to play the old files, but the official position is to recommend restarting to get a complete new experience.Applicable to the general situation of stand-alone and private server archives; before the official patch notes are released, this is the level of paraphrase.
Counterexample: If the official patch notes list map reconstruction or save migration restrictions, local areas may still be blocked.
Completely back up the archives before going online; back up the world files and player files for private servers.
1.0 Amount of changes and failure areas of old strategies
official report
1.0 has a large scale of changes (official: 27 pages of changes and additions to the PDF), and the old strategies, old values, and old configuration recommendations will be largely obsolete.Before the change list is made public, we can only infer that it is "large" and cannot infer which specific items will be invalid.
Counterexample: Parts of the underlying system (such as breeding formulas) may also not move at all.
The content on the site is marked with version icons and status copywriting to be re-verified; players are advised to read the official patch notes after T0 before continuing to use the old strategy.
Old world palu brought into 1.0 new world
Strategy inference
It is highly possible to bring the old world Pallu into the 1.0 new world through Global Palbox: the current version already has cross-world capabilities, and the official direction of undocumenting is consistent.Import/export needs to be enabled on both ends of the private server; it is unknown whether there are restrictions on the official server and the new world.
Counterexample: 1.0 may close the import of new worlds (to prevent crushing at the beginning), or set restrictions on special individuals (highly cultivated entities, limited activities).
Deposit high-value pallu into Global Palbox before going online; the private server owner confirms the current value of the two switches and records them.
World Tree Prepare Route
Strategy inference
The World Tree is bound to the "New Threat" and is inferred to be the content of the endgame challenge. Players who go straight to the World Tree on the first day of launch should prepare for high-intensity endgame battles.It only applies to the "what to prepare" level; entrance, level threshold, Boss, and rewards cannot be claimed.
Counterexample: World Tree could also be narrative/exploration content rather than a combat challenge; then the preparation list would focus on exploring supplies.
Train a high-level main battle team, prepare weapons, ammunition and recovery items, and set aside base production capacity; old players should first make up for the v0.5-v0.7 breakpoints.
Private server 1.0 upgrade risks
Strategy inference
1.0 is a major version update, and private server upgrades involve the superimposed risk of changes in setting fields, changes in Global Palbox switch default values, and complete Mod failure; it should be executed according to "Backup first, then upgrade, Mod deactivation and re-verification".Applicable to dedicated servers and host mode; not applicable to official servers.
Counterexample: If the 1.0 server field is fully backwards compatible, only the Mod risk holds.
Back up the world file/player file/configuration file before upgrading; record the current settings for diff; verify the Mod server in a test copy first.

The above is the strategy inference layer, not the final data; after T0, the status will be written back based on the verification results.

Official version history data layer

version/nodeDateofficial titleplayer influence sentence
v0.7 Home Sweet Home2025-12-17Palworld v0.7 - Home Sweet HomeThe last large-scale current version baseline before 1.0; when referring to pitfall pages and tool pages, the conclusions of subsequent 1.0 cannot be hard-coded in advance.
1.02026-07-10Palworld 1.0 - July 10! Cinematic Trailer Revealed!It is officially announced that 1.0 will exit Early Access on 2026-07-10, previewing new Palu, new areas, new threats and World Tree; no complete guide can be pre-written before specific patch notes are made public.

Source: Steam News API official announcements / Pocketpair official news; last check: 2026-07-04. Only the main version nodes that will be used in player tasks are listed, and bugfixes are not entered into the foreground timeline.

waiting field

fieldwhat to wait for
1.0 Date and change detailsThe date has been set (2026-07-10), but the official patch notes have not yet been released; "up to 27 pages of PDF changes" are only quoted by the media as stated by the person in charge of publishing.
World Tree current version knowledgeThere is no accessible World Tree in the current version; the official only confirmed that it will appear in 1.0, and there is no official information about entry conditions, recommended levels, Boss, rewards, and whether it can be challenged repeatedly.
New Palu Location/Drop/Work SuitabilityWaiting for the data to be extracted or the source to be verified; after the data is stable, it will be taken over by the Palu data page.
Best Base and Old Map PointsWait for map and resource point information; do not arrange top list in advance.

Rumor Filter: What level of evidence do these claims now have?

RumorsLevel of evidenceOn-site processing
"1.0 changes up to 27 pages of PDF"Official report: The media quoted the person in charge of publishing as saying that the official patch notes have not yet been released.It should only be used as a basis for inference that "the scope of changes is large"; please wait for the official patch notes for specific items.
World Tree Entrance/Boss/Reward StrategyNo official information: the game content is not online yet, and there is no actual measurement source.All information will be considered speculation or fabrication before going online and will not be included in the data layer of the site.
World Tree old cross-border routeOld version phenomenon: Has nothing to do with the 1.0 official entrance.It is only used to cut pollution sources and will not be updated into entrance strategies.
1.0 New Palu Named ListThe official only confirmed that "there is a new palu" and has not made the list public.Named candidates will not be entered into the database; after the data is stabilized, it will be taken over by the Palu data page.
"Map Doubled" "New World/Sky Island"Community rumors: The official only confirmed the "new area" and did not mention any area or shape.Do not write map doubling; official patch notes or T0 actual measurements such as range and points.
"1.0 Breeding Major Reform/Gene Recombination System"Unsourced claim: Seen in integrated webmaster articles with high search rankings, the official announcement never mentions the breeding changes, and the patch notes are kept confidential until they go online.It will not be adopted or stated as a possibility; the breeding status will always be based on the tool regression samples and official patch notes.

See World Tree for complete details; T0-04 and official patch notes will be written back item by item after release.

Not confirmed for 1.0 yet

Old answers or player questionsCurrent handling
Are old files intact and painless?Only write backup, Global Palbox and condition enumeration; do not write "must keep the entire experience".
Is the old breeding formula unchanged?The current version can be calculated; 1.0 requires regression samples and data extraction before changing the status.
Best base/strongest factionData, maps, performance and player conditions have not been stabilized and rankings will not be made.

1.0 Order of use on the day

orderOrdinary playerServer owner/tool player
1First look at this page to confirm which fields have been written back.First look at the upgrade list to confirm the backup and outage status.
2Use the Global Palbox page to determine new files and keep Pals.Check Palbox import/export and CrossplayPlatforms.
3Breeding players can enter the tool to see if the status has been written back by "Waiting for verification after 1.0 goes online".After verification on the naked server, restore the Mod one by one.
4Put new goals into your tracking list instead of relying on memory.Post questions to the FAQ or server list.

T0 write back job sequence

This table converts the internal T0 verification samples into the execution sequence on the day of launch. Each column must first obtain the version number, screenshot/screen recording, or official patch description paragraph, and then write it back to the target page; if there is no evidence, maintain "waiting for verification after 1.0 goes online."

Projectfirst stepNecessary evidencewrite back target
T0-01
Old single-player archives directly upgraded to 1.0
Backup pre-1.0 saves (full SaveGames directory).
Upgrade the client to 1.0 and load the old files.
Version numbers before and after the upgrade, screenshots of successful loading, screen recordings of abnormal phenomena, and corresponding paragraphs of the official patch notes./versions/1-0/
/faq/restart-or-keep-save/
data/facts-baseline.json SI-001
T0-02
Global Palbox Old World Pal Bringing the New World
Deposit sample Pal into Global Palbox in the old world.
Build a 1.0 new world and try to take it out.
Screenshots of depositing/retrieving three types of samples, attribute comparison (individual values and passiveness before and after transfer), and private server configuration file snippets./global-palbox/1-0-transfer-rules/
data/facts-baseline.json SI-003
/server/settings-generator/
T0-03
Breeding formula and high demand sample regression
Reextract 1.0 data (extract-paldb-data.mjs or game data).
27 regression samples in the running station.
Regression script output, failure sample list, old and new CombiRank comparison./tools/breeding/
data/breeding.json
Breeding FAQ status bar
T0-04
World Tree entrance and challenge structure
World Tree official description extracted from the official patch notes.
Confirm the entrance conditions and location on the actual machine.
Patch description paragraphs, entrance screenshots, key points of first pass or failed screen recordings./versions/1-0/
/faq/world-tree-status/
data/facts-baseline.json CB-004 / SI-004
T0-05
Server configuration diff is compatible with Mods
After the upgrade of 1.0 server docs, field-by-field diff (setting difference) will be performed with 0.7.2.
Confirm whether the Global Palbox switch has been renamed or defaulted.
docs version comparison, configuration file diff output, Mod invalidation list./server/1-0-upgrade-checklist/
/server/settings-generator/
/mods/
data/facts-baseline.json OF-004 / SI-005
T0-06
New Palu official list and information write-back
List of new paru extracted from official patch notes and 1.0 data.
Re-extract pals.json and check the new entries (name, attributes, work suitability, capture coefficient).
Patch notes list, diff extraction (new Pal entry), single page generation verification./pals/
data/pals.json
/versions/1-0/
Added difference set to A6 tracking table

Source: data/t0-verification.json; Verification execution and result writeback belong to P4, only the executable entry is shown here.

Not writing the conclusion in advance

contentWhy not write in advance
World Tree complete routeEntrances, bosses, and rewards require patch notes or actual testing after T0.
New Pal Capture LocationWriting the location before warehousing creates false certainty.
Best base rankingMaps, resource points, and server conditions are not stable.
Server Security TemplateThe setting name and default value require 1.0 files or actual testing for verification.

1.0 Related entrances

1.0 FAQ

Use short answers to handle reopening, World Tree, new Pal, breeding and today's query sequence.

Global Palbox

Separate the judgment between restarting, retaining Pal, server switch and special individuals.

breeding status

Check the version results, rule type and "waiting for verification after 1.0 goes online" and other traditional Chinese status.

Private server upgrade

Server owners use backup, server shutdown, naked server verification and rollback processes to reduce risks.

Pictorial tracking

Put the Pals you want to keep, want to re-capture, and are waiting for verification into the local list.

Applicable version1.0 staging page / current version baseline
Updated
SourceP1 A1-A7 route contract / P2 v2.0 content asset table / Palworld wiki semantic cards
UpstreamConOps current focus: Palworld P2 content-layer rebuild