System mechanism and development
Food, SAN Value and Cuisine
Ingredients have SAN values: Put ingredients with high SAN values in the front row of the feed box for Parlu to eat first, which can improve working status. You don’t need to pay too much attention to SAN in the early stage. It will help your work after the level is high.
Main points
- The campfire can be used to make basic food (roasted wild plums SAN 1, poached eggs, kebabs); the cooking pot (level 17) has many more recipes than the campfire, and will not set people and pallu on fire, but the campfire can be kept for basic food.
- Appliance Kitchen (level 41) has more recipes than cooking pots.
- Wheat Field (Level 15): Do not let Palu eat wheat in the work base; any food with SAN added can be thrown into the feed box for Palu to use.
- Monitoring station working mode: Generally use "Normal"; "Heavy/Very Heavy" consumes the most SAN and satiety. It is not recommended to choose it if the early rest/hot spring is not perfect.
- Palu beds, hot springs, and feeding are the three pillars of SAN: Only when you have good rest and food can you work hard. If you don’t have enough beds, you will lose SAN and get sick.
Error-prone and supplementary
- The pulverizer uses wheat to produce flour and make some foods; both the mill and the pulverizer are used by the water system.
Applicable versionEA 0.6.x (Feybreak / Terraria Rising)
Updated
Source67 sets of high-fidelity deep distillation of local walkthrough guides (starting settings, stronghold construction, capture, work suitability, food SAN, equipment shields, mounts and drop correspondence and other system mechanisms)
Upstreamwalkthrough-distill WD-05