Boss play · Level 55 (humanoid enemy)

Class 55 oil drilling platform

For the oil fields that can be fought before level 60, the main goal is to get blueprints for the multi-link tracking missile launcher (the probability of gold blueprints is very low, and the last white one has to be done) - this weapon only reloads after four rounds, automatically tracks, and has no substitutes. It is the key to fighting level 60 oil fields and slate bosses in the later stage. The big treasure chest only refreshes in 4 places, so just go straight to it.

Propertiesrestrainlocation
None (humanoid enemies, no need to wear rings)Rocket launcher AOE group clearing, laser rifle point single targetGo past the Wetland Guide teleportation point (the waterway is far away, prepare a water snake)

Play style and mechanics

  1. Before going up to the platform, go around the corner of the stairs and let the enemies come down one by one to clear them out; the rocket launcher will clear them all with one shot, and the laser rifle will take about three shots.
  2. Added new anti-aircraft gun: you cannot ride a flying mount (it will be shot down and suffer high damage), and can be destroyed by panel operation (it will be repainted if it is dismantled, and it does not matter whether it is dismantled or not if you are not riding a flying mount).
  3. The big treasure chest will be refreshed after 30 minutes or every other day or night.

Drops and rewards

  • Large treasure chests drop weapon blueprints (multi-assembly formulas) + ancient civilization cores (2-5, if you need cores, you can buy them); small treasure chests drop armors, assault rifles and other blueprints.

Key points and pitfalls

  • The multi-unit missile is made of Palu metal nails + crude oil + circuit board + Palu body fluid; unlock the advanced civilization pharmaceutical table (supreme recovery medicine/resurrection medicine) at level 59.

Upstream verbatim draft:ep051-oil-rig-level-55(docs/research/palworld/video-walkthrough-20260706/transcripts/). The playstyle, recommended palu and attribute restraint are taken from the actual machine walkthrough; the level and blood volume are the values ​​​​of the version of the original film at that time, and the balance may be adjusted after 1.0. Strategy experience level.

Applicable versionEA 0.6.x (Feybreak / Terraria Rising)
Updated
Source67 episodes of high-fidelity deep distillation of local walkthrough guides (tower bosses, world bosses, wanted criminals, game reserves, predators and late-stage powerful enemy tactics)
Upstreamwalkthrough-distill WD-02