Boss play style · Lower than the player (leapfrog to defeat monsters)
Mingkaixie (tunnel leapfrog battle)
The monsters in the tunnel will increase their own defense, but the player level is much higher, so there is no pressure to fight monsters beyond the level. The damage of Jenoruda's skill is too high (one or two thousand blood may suddenly kill the boss in seconds), so you don't dare to use it to hit the target you want to capture.
| Properties | restrain | location |
|---|---|---|
| Thunder attribute | Don't let Palu go, ride around the side of the sea of clouds and fight around to avoid attacks. | The tunnel boss runs all the way from above; the main body is spawned in the second hunting reserve in the wild, and it will also be spawned in some areas of Sakura Island at night. |
Recommend Pallu
| Palu | Reason |
|---|---|
| Yunhai Road | Only a mount but not a battle: it moves quickly and is convenient for circling to avoid boss skills. |
Play style and mechanics
- Riding Yunhailu to fight around; the boss will jump away to dodge when using skills.
- It also has a treasure chest in its cave.
Drops and rewards
- Proof of crusade: Enhanced dark attributes cause less damage.
- Illustration: Level 2 logging, level 3 mining; knocking down the thunder-attributed Parlu will get more dropped props. Work adaptability is not important, so when exploring the second game reserve, you can not catch them and save them in the tunnel.
Key points and pitfalls
- After the rocket launcher blows up the mine behind the tunnel, it is easy to overload the mine; the potions picked up in the tunnel can actually be eaten directly (the speaker does not eat them because he saves them to record the materials at full level).
Applicable versionEA 0.6.x (Feybreak / Terraria Rising)
Updated
Source67 episodes of high-fidelity deep distillation of local walkthrough guides (tower bosses, world bosses, wanted criminals, game reserves, predators and late-stage powerful enemy tactics)
Upstreamwalkthrough-distill WD-02