Setting generator

PalWorldSettings.ini Generator

Generates downloadable configuration drafts in accordance with SPEC A5; each field is accompanied by player language and risk descriptions.

important

While the parameters are being verified by 1.0, the generated results can only be used as drafts and are not marked as safe.

Server conditions

Generate ini preview after filling in.

Field explanation

fieldplayer languagerisk
ServerPlayerMaxNumSimultaneous online limit.Too high will increase performance and management pressure.
ExpRateExperience multiplier.The higher the magnification is not, the better, it will change the early technology rhythm.
Global Palbox Export / ImportWhether the player is allowed to take Pal out of or into the world.It will directly affect the reopening strategy and server fairness.
CrossplayPlatformsWhich platforms are allowed to join.The more platforms there are, the more necessary it is to test the connection and version compatibility first.

Side notes on private server launch: whitelist, non-public IP and management port

what do you want to doOfficial field implementation (docs 0.7.2)actual practice
Only allow a certain number of people to enter (whitelist)The official settings table does not have native whitelist/banlist fields.Use ServerPassword(Server entry password) undertakes most needs; strict whitelisting relies on third-party tools, which is a Mod-level risk, and you are responsible for compatibility and security.
Don’t want to be discovered by strangers (non-public)PublicIP / PublicPort Is an explicit public field used to register the community server list.Do not register as a community server and do not fill in the public field. The connection address is only sent to teammates privately, and the server password is added.
Control who can manage the serverAdminPassword is the administrative authority password;RCONEnabled / RESTAPIEnabled It is the remote management port.The management password and the server entry password should be set separately; RCON (remote console) and REST API should be left alone if not in use. The public network environment is the attack surface.
Determine the number of people online at the same timeServerPlayerMaxNum It is an upper limit field, not a recommended value.Start according to the lower limit of the actual number of people online at the same time, and then relax after running the small server verification; do not fill in the upper limit of the rental server specifications.
Decide which platforms can enterCrossplayPlatforms Default (Steam,Xbox,PS5,Mac).Only the platforms that the team actually uses are left; for each additional platform, there will be one more round of real-person connection testing before going online.

The fields are subject to the official server docs 0.7.2 (checked on 2026-07-06); after the 1.0 upgrade, press T0-05 to do field diff (field difference) and write back. This side note does not replace the verification process.

The world options most tuned by players (not included in this generator)

The following belong to the world opening/world setting layer, not the server ini fields; it is worth aligning with your teammates before restarting or opening a new server. Entries are compiled by the community, and the specific option names are subject to those in the game.

OptionsWhy do players adjust it?
egg hatching timeThe option most commonly adjusted to fast; breeding players often directly adjust it to extremely short.
Does death dropDetermines the death penalty weight, and novice teams often close the drop.
Hardcore/Random ModeHardcore increases the punishment; random mode disrupts the distribution of Pals, and the restart experience has the greatest difference.
Maximum number of basesThe upper limit of the base can be adjusted in the world setting, which is different from the default upper limit of the progress unlock.

How to check after generation

CheckpointWhat to seeWhat happens if I'm wrong?
Number of playersWhether it meets the actual simultaneous online situation, rather than the upper limit of the rental server specifications.Too many people will amplify performance and management pressure.
magnificationWhether to change the early tempo for new players.If the magnification is too high, the technology and resource chain will lose their reference value.
Global PalboxWhether Export/Import all comply with the server owner's policy.It will affect reopening, fairness and player asset flow.
Cross-platformAre Steam, Xbox, PS5, and Mac all required?The more platforms there are, the more necessary it is for real-person online testing before going online.

Related entrances

Upgrade Checklist

Setting up the generation is only one step, and a complete checklist needs to be run before and after the upgrade.

Global Palbox Rules

Before deciding whether to allow Pal to enter or leave the world, look at the player-side effects.

Mod Directory

If the server has a Mod, verify it on the bare server first and then restore it.

Set up security FAQ

Understand why the generated results can only be used as drafts and cannot be directly marked as safe.

FAQ before upgrading

Put the order of backup, shutdown, verification and rollback into player-readable answers.

Applicable versionP1 route contract / P2 v2.0 content layer
Updated
SourceP1 A1-A7 route contract / P2 v2.0 content asset table / Palworld wiki semantic cards
UpstreamConOps current focus: Palworld P2 content-layer rebuild